Part 3- Dejection Actions
Instead of taking dejection:
say "It is impossible to take the dejection, because dejection is an abstract emotion and cannot be picked up. Realizing this obvious fact makes you feel [depressing adjective].[if the hint level of the dejection is greater than 0] But this hasn't stopped you from trying [the hint level of the dejection plus 1 in words] times already, without [one of]apparent effect[or]useful result[or]positive outcome[or]practical benefit[or]succeeding[or]accomplishing this[then at random].[end if]";
increase the hint level of the dejection by 1;
if the hint level of the dejection is greater than 2:
say "You wonder if there is a way to carry the dejection without physically touching the dejection.".
Instead of touching the dejection:
if the player is holding the dejection:
say "But you already seem to be feeling the dejection, even as we speak.";
otherwise if dejection is in the room:
say "As you [intensifier] feel the dejection, it moves into your [depressing self], and you possess the dejection [intensifier].";
move dejection to the player;
increase the score by one;
otherwise:
say "You reach into the well in which you've previously placed the dejection, lose your balance, and plunge into the well.";
end the story saying "You have unintentionally drowned in the well of infinite sadness".
After examining the dejection:
increase the hint level of the dejection by 1;
if the hint level of the dejection is greater than 3:
say "It seems impossible to experience the [depressing noun] of the dejection without feeling it for yourself.".