Endings — 70 of 70

John Byrd

Release 1

Volume 6 - End Matter

The final nonexistent room is a room. "The player can't actually arrive here, but the Inform parser puts the player here by default. We don't want other rooms to be inadvertently visited before gameplay begins, ergo this room exists. We move the player to the correct starting room when the game begins." It is in Out of World.