Chapter 1 - Plastic Ring Flashback Scene
[This scene is triggered when the player finds a specific ring in the regretful mood. A suitor wins a plastic ring at a carnival game, and offers it to the player. The player gets to decide whether to take the ring or to refuse it in some way.]
Plastic Ring Flashback is a scene.
Plastic Ring Flashback begins when Plastic Ring Flashback has started.
Plastic Ring Flashback ends when Plastic Ring Flashback has finished.
To decide whether Plastic Ring Flashback has started:
[We need to be careful here, because the player ends up in Carnival at the moment the game starts; account for this carefully when deciding.]
if game-correctly-initialized is false, no;
if Plastic Ring Flashback has happened, no;
if the player is not carrying the plastic ring, no;
yes.
To decide whether Plastic Ring Flashback has finished:
if the first wedding proposal is pending, no;
yes.
When Plastic Ring Flashback begins:
if Plastic Ring Flashback has not happened:
now the flashback reentry point is the location;
now the story viewpoint is first person singular;
now the story tense is past tense;
stash all the player's things;
say "Unexpectedly, a memory washed over [us], clear and agonizing.";
move the player to Carnival;
move the plastic ring to the carnival barker.
When Plastic Ring Flashback ends:
now the story tense is past tense;
now the story viewpoint is third person singular;
unstash all the player's things;
now the player is wearing the plastic ring;
move the player to the flashback reentry point.