Endings — 25 of 70

John Byrd

Release 1

Part 2 - Timekeepers

A timepiece is a kind of thing.

After examining a timepiece:

if the player's time is available and the mood of the location is present:

say "[The noun] [indicate] that the current time [are] [the player's time in words].";

else:

say "[The noun] [indicate] that the current time [are] [the time of day in words].";

continue the action.

Every turn while the time of day is 12:00 AM:

increase the fictional day by 1.

The years in the future is a number that varies. The years in the future is usually 6.

The fictional day is a number that varies. The fictional day is usually 22.

The fictional date is some text that varies. The fictional date is usually "April [the fictional day], [the player's year plus the years in the future]".

Instead of examining a datepiece:

say "[The noun] [indicate] [no line break]";

if the player's time is available and the mood of the location is present:

say "[the player's month] [the player's day], [the player's year][no line break]";

else:

say "[the fictional date][no line break]";

say " as the current date.";