Part 2 - Timekeepers
A timepiece is a kind of thing.
After examining a timepiece:
if the player's time is available and the mood of the location is present:
say "[The noun] [indicate] that the current time [are] [the player's time in words].";
else:
say "[The noun] [indicate] that the current time [are] [the time of day in words].";
continue the action.
Every turn while the time of day is 12:00 AM:
increase the fictional day by 1.
The years in the future is a number that varies. The years in the future is usually 6.
The fictional day is a number that varies. The fictional day is usually 22.
The fictional date is some text that varies. The fictional date is usually "April [the fictional day], [the player's year plus the years in the future]".
Instead of examining a datepiece:
say "[The noun] [indicate] [no line break]";
if the player's time is available and the mood of the location is present:
say "[the player's month] [the player's day], [the player's year][no line break]";
else:
say "[the fictional date][no line break]";
say " as the current date.";